Day Whatever...
This exercise is to illustrate lifting a heavy object. We had to animate the following parameters:
-consider the object
-struggle lifting the object
-weight of the object, and
-some surprise ending
lift-final-home-web1.mov
lift-home-final.mov (deflicker settings)
Friday, March 30, 2007
Sunday, March 18, 2007
Day 14 & 15
Ok, this week we did no animation. Instead we focused on viewing animation clips. We watched some of the early Disney shorts, like Steamboat Willie, as well as full-length features like Snow White. The intent was to note the difference in quality of animation. The progression from the rougher early Disney to the more refined full-length features. The early animations had little to no ease-ins and all objects in frame moved at generally the same speed. The later animations were more refined with different objects moving with their own timing and spacing. The full-length features had even further refinements with multiple things going on at the same time and more realistic or at least believable action.
We also watched a couple of episodes of the Flintstones (an early one then a later one). Animation for television is on a much tighter time schedule. There are more looping shots and reused animations. Some action is implied rather than actually animated, using soundtrack to illustrate an action.
For spring break, I did little but I did manage to doodle a quick fire animation using color and sound effect pulled off of the web:
fire-color-sound.mov
Ok, this week we did no animation. Instead we focused on viewing animation clips. We watched some of the early Disney shorts, like Steamboat Willie, as well as full-length features like Snow White. The intent was to note the difference in quality of animation. The progression from the rougher early Disney to the more refined full-length features. The early animations had little to no ease-ins and all objects in frame moved at generally the same speed. The later animations were more refined with different objects moving with their own timing and spacing. The full-length features had even further refinements with multiple things going on at the same time and more realistic or at least believable action.
We also watched a couple of episodes of the Flintstones (an early one then a later one). Animation for television is on a much tighter time schedule. There are more looping shots and reused animations. Some action is implied rather than actually animated, using soundtrack to illustrate an action.
For spring break, I did little but I did manage to doodle a quick fire animation using color and sound effect pulled off of the web:
fire-color-sound.mov
Thursday, March 01, 2007
You Make Heads Turn...
Day 12 & 13
Now for a head turn exercise.
First, we did a 10 frame head turn with no details. We did this simple run to check our turn action. It needed to be abrupt and overdramatic to enable the hair swing. Next, we added facial features to the same 10 frames. And finally, with hair in secondary action animation. I had a little fun and added Rocky Horror Picture Show's Time Warp, since my dude looks kinda like Riff-Raff. We needed the long hair in order to have the secondary action. I went with the bald on top to keep it simple. Then he ended up doing the Time Warp. I still have the final frames to do to finish the hair settling to a standstill at the end.
hair-time_warp.mov
And the final version:
riff-raff-final.mov
Now for a head turn exercise.
First, we did a 10 frame head turn with no details. We did this simple run to check our turn action. It needed to be abrupt and overdramatic to enable the hair swing. Next, we added facial features to the same 10 frames. And finally, with hair in secondary action animation. I had a little fun and added Rocky Horror Picture Show's Time Warp, since my dude looks kinda like Riff-Raff. We needed the long hair in order to have the secondary action. I went with the bald on top to keep it simple. Then he ended up doing the Time Warp. I still have the final frames to do to finish the hair settling to a standstill at the end.
hair-time_warp.mov
And the final version:
riff-raff-final.mov
Subscribe to:
Posts (Atom)